Mario Kart: Double Dash!! Is the fourth installment in the Mario Kart series, following Mario Kart: Super Circuit from 2001. The game introduced a number of new gameplay features, most notably the inclusion of two riders per kart. Mario Kart Wii - Dolphin Emulator 5.0-12460 1080p HD - Nintendo Wii Mario Kart series. GameCube: Mario Kart: Double Dash‼.
- Mario Kart Dolphin Rom
- Mario Kart Double Dash Emulator Dolphin Download
- Mario Kart Double Dash Dolphin Emulator
- Dolphin Emulator Mario Kart Wii
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|Mario Kart: Double Dash‼ Bonus Disc|
|Release date(s)||NA October 2003|
|Mode(s)||Single-player, Multiplayer (4)|
|Input methods||GameCube Controller, Game Boy Advance|
Dolphin Forum thread
Mario Kart: Double Dash‼ Bonus Disc is a promotional give-away for pre-orders of Mario Kart: Double Dash!! that includes...
Game Boy Advance:
- Game Link transferable exclusive content for Fire Emblem on Game Boy Advance.
- 1Emulation Information
- 3.116:9 Widescreen Gecko Code
Improper GameCube Font
Due to copyright concerns, Dolphin is unable to include official GameCube fonts, and instead uses Droid Sans. Unfortunately, Droid Sans does not align well with the size/kerning of the official GameCube font, which can cause text to be misplaced, dialogs to display improperly, and other issues due to differing text sizes.
This can be corrected by including a region appropriate GameCube IPL (i.e. BIOSROM) under <Dolphin User Folder>/GC/. A GameCube 'IPL.bin' can be acquired from a real GameCube using Swiss. Refer issue 8362. GameCube BIOS files need to be named 'IPL.bin' in order for Dolphin to detect them, and should be 2,097,152 bytes in size. IPL files are different for PAL consoles and NTSC consoles, but American NTSC consoles use the same IPL files as Japanese NTSC consoles. The known good CRC32 checksums below can be used to validate files, but it is possible that a bad dump with a different checksum also works.
|NTSC CRC32||Brazil CRC32||PAL CRC32|
Mario Kart Dolphin Rom
Star Wars Rogue Squadron III: Rebel Strike Demo
Enable Full MMU or an error occurs.
F-Zero GX Demo
Enable FPRF or Interpreter(Beware It's really slow) or camera glitch occurs.
Mario Party 5 Demo
Disable EFB Copies to Texture Only to prevent glitches, such as black/white boxes around sprites.
Incorrect GameINI settings
Dolphin uses a GameINI system to set necessary options for your game depending on its ID. Unfortunately, this system assumes that all GameIDs starting with the character P are Virtual Console TurboGrafx-16 titles, when certain promotional/bonus discs for GameCube can also have an ID starting with P, including the Double Dash bonus disc. Currently (as of 5.0-1444), this only sets Texture Cache Accuracy to Safe which is not a dangerous setting, however this may change in the future. See issue 9938. Fixed by 5.0-1552.
Sonic Heroes Demo
The Sonic Heroes start menu cutscene displays garbage at the bottom of the screen. Fixed sometime before 5.0-1444.
16:9 Widescreen Gecko Code
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Store EFB Copies to Texture Only||Off||Avoid glitches in Mario Party 5 Demo|
|Enable MMU||On||Avoid errors in Star Wars Rogue Squadron III|
|Enable FPRF||On||Avoid camera problems in F-Zero GX|
The graph below charts the compatibility with Mario Kart: Double Dash‼ Bonus Disc since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Mario Kart Double Dash Emulator Dolphin Download
Mario Kart Double Dash Dolphin Emulator
This title has been tested on the environments listed below:
|4.0-4366||Ubuntu 14.04||Intel Core i3-3220 @ 3.3GHz||NVIDIA GeForce GTX 650||All movies work 100%. F-Zero GX and Star Wars demos broken. Other demos fully playable at 100% with some graphical glitches.||Xerxes|